﻿<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://developers.de/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Ohayo gozaimashita, Legoboto-san, NXT: come to your sensors (LEGO MINDSTORMS NXT)</title><link />http://developers.de/blogs/andreas_erben/archive/2007/04/19/Ohayo-gozaimashita_2C00_-Legoboto_2D00_san_2C00_-NXT_3A00_-come-to-your-sensors_2E00_.aspx<description>In the previous post I offered some sample code for motor movement of the LEGO MINDSTORMS NXT product used with Bram Fokke&amp;#39;s .NET API NXT#. In this post I will give info about how to use the different types of sensors. Out-of-the-box you get 4 different</description><dc:language>en</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Legoboto: hajimemashou, LEGO MINDSTORMS NXT, sensor eventing</title><link />http://developers.de/blogs/andreas_erben/archive/2007/04/19/Ohayo-gozaimashita_2C00_-Legoboto_2D00_san_2C00_-NXT_3A00_-come-to-your-sensors_2E00_.aspx#1264<pubdate>Wed, 18 Apr 2007 23:50:26 GMT</pubdate><guid ispermalink="false">7e491611-45ad-4dae-a68f-c4cb64439510:1264</guid><dc:creator>Andreas Erben's posts</dc:creator><description>In the previous posts I offered some sample code for motor movement and dealing with sensors of the LEGO&lt;img src="http://developers.de/aggbug.aspx?PostID=1264" width="1" height="1"&gt;</description></item></channel></rss>